package com.spacecolony.model;

import java.util.List;

/**
 * World is the surface space on which the game takes place
 * @author Jared
 *
 */
public class World {
	
	//fields
	double radius;
	List<WorldObject> worldObjects;
	
	public double getRadius() {
		return radius;
	}
	public void setRadius(double radius) {
		this.radius = radius;
	}
	public List<WorldObject> getWorldObjects() {
		return worldObjects;
	}
	public void setWorldObjects(List<WorldObject> worldObjects) {
		this.worldObjects = worldObjects;
	}
	
}
